/*
http://www.cgsoso.com/forum-211-1.html

CG搜搜 Unity3d 每日Unity3d插件免费更新 更有VIP资源！

CGSOSO 主打游戏开发，影视设计等CG资源素材。

插件如若商用，请务必官网购买！

daily assets update for try.

U should buy the asset from home store if u use it in your project!
*/

using UnityEngine;
using System.Collections;

namespace HWRWeaponSystem
{
	public class FlashLight : MonoBehaviour
	{

		public float LightMult = 2;

		void Update ()
		{
			if (!this.GetComponent<Light>())
				return;
		
			this.GetComponent<Light>().intensity -= LightMult * Time.deltaTime;
		}
	}
}
